Search found 573 matches

by Stealthy71088
Fri Nov 12, 2010 5:12 am
Forum: General
Topic: Sprite problem (Keen 1)
Replies: 17
Views: 18844

You can tell if you look at the color of the line from the original screen shot- they match up.
by Stealthy71088
Mon Nov 08, 2010 8:25 pm
Forum: General
Topic: Sprite problem (Keen 1)
Replies: 17
Views: 18844

I had a similar problem with a sprite once. Two things: 1. The picture you uploaded doesn't have a silhouette. I haven't experimented with sprites that don't have any silhouette at all (until now I didn't think they worked), but that could be it if you really don't have one. 2. The problem I had tha...
by Stealthy71088
Sat Nov 06, 2010 10:32 pm
Forum: Vorticons Requests and Discussion
Topic: Some patch requests...
Replies: 21
Views: 20146

Easy non-patching way to fix this. Go into the sprite graphics for the vorticon, and completely eliminate all of the pink collision boxes. After the vorticon is killed, Keen's shots will no longer collide with the dead vorticon body. Edit: If I saw this a long time ago, I would have told you sooner,...
by Stealthy71088
Fri Jul 02, 2010 3:55 pm
Forum: General
Topic: About UNLZEXE
Replies: 12
Views: 12524

Yes this would be very useful. Please upload it!
by Stealthy71088
Fri Jul 02, 2010 1:46 am
Forum: Vorticons Requests and Discussion
Topic: Keen 1 Extra levels...
Replies: 7
Views: 9498

Anytime, and if you need any help with anything, just let us know. That's what this community is about! :)
by Stealthy71088
Tue Jun 29, 2010 3:15 am
Forum: Vorticons Requests and Discussion
Topic: Keen 1 Extra levels...
Replies: 7
Views: 9498

http://www.keenmodding.org/viewtopic.php?t=1250 for multiple tilesets. That's a major project though that you want to undertake. You might want to consider making individual mini mods- dr. who part 1, 2, 3 etc. Keep some things the same and change whatever you want to make change. That way you can u...
by Stealthy71088
Tue Jun 29, 2010 2:56 am
Forum: The Mods
Topic: Patchwork Mod 3
Replies: 7
Views: 14005

Ha ha I just saw this. I don't know if you've solved the problem or not already. The problem you're describing was in the beta version of the mod. Could you have the wrong version? I just checked out the cave level up and a little to the left of start- near the lake- and I didn't have a problem. Cou...
by Stealthy71088
Tue Jun 29, 2010 2:48 am
Forum: General
Topic: Commander Genius Mod Series
Replies: 1
Views: 4341

I have an unfinished keen 3 mod that *could* be made to fit this project. It revolves around solving puzzles with 2 different keens, and I was planning on having a boss fight at the end. It would fit nicely for the showdown with Mortimer for episode 3- I don't have a storyline for it yet. The mod ne...
by Stealthy71088
Tue Jun 29, 2010 2:40 am
Forum: Vorticons Requests and Discussion
Topic: Multiple secret level teleporters?
Replies: 2
Views: 4693

Well it's not something I need at this moment, but I'll probably want it for part 2 of the mod I'm working on, once I get those tilesets back and I release part 1.
by Stealthy71088
Sat Jun 26, 2010 1:57 am
Forum: Vorticons Requests and Discussion
Topic: Multiple secret level teleporters?
Replies: 2
Views: 4693

Multiple secret level teleporters?

It occurs to me that in keen 1, the in level teleporter can be scripted to teleport keen out of level, as well as to many different locations in level- but not both in the same game. Is there a way that the teleporter could be modified so that when keen touches it, it teleports him to a different lo...
by Stealthy71088
Sun Jun 20, 2010 6:11 pm
Forum: Vorticons Requests and Discussion
Topic: Vertical AND Horizontal Bridges
Replies: 3
Views: 5504

Somehow I thought that we already had this.....
by Stealthy71088
Sun Jun 20, 2010 6:11 pm
Forum: Vorticons Requests and Discussion
Topic: Graphic artist wanted!
Replies: 7
Views: 7907

Thanks guys! I sent a copy of the current tileset to you, along with the color patch I'm working with, a general description of what I'm trying to do, a level so you can see what I'm doing, and a list of tile numbers that I either don't want changed, or not changed completely.
by Stealthy71088
Fri Jun 18, 2010 3:37 pm
Forum: Vorticons Requests and Discussion
Topic: Graphic artist wanted!
Replies: 7
Views: 7907

It's 2D in the same style as Episode 1. Probably 90-85% of the tiles are unchanged.
by Stealthy71088
Fri Jun 18, 2010 11:39 am
Forum: Vorticons Requests and Discussion
Topic: Graphic artist wanted!
Replies: 7
Views: 7907

Graphic artist wanted!

Hey guys! So I have a mod - well half a mod- sitting on my computer more or less ready for release. I've tested it out to the extreme, and I'm pretty happy with it. It's pretty easy for the most part, with the last level of the mod being a little challenging since its the last level. The only real p...
by Stealthy71088
Wed Jun 16, 2010 11:29 pm
Forum: Patches: Marooned on Mars
Topic: Auto Scrolling Levels
Replies: 9
Views: 22540

I'm been trying to simulate a believable wraparound effect for a long time with teleporters. This patch--- Levellord helped me turn some elevators into a group of enemies that would chase keen through a level similarly to this. It was a very messy business, and created a number of problems, but I lo...