Search found 120 matches
- Fri Dec 21, 2012 5:49 pm
- Forum: Vorticons Tile Property Tools
- Topic: Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
- Replies: 74
- Views: 162946
That's normal. The way the new tilesets work is that any tile can have any graphic assigned to it, via the animation editor. One benefit of this is that you don't have to include all the frames of an animated tile or the mask portion of a masked tile in the actual tiles, just in the graphics. If you...
- Thu Dec 20, 2012 11:36 pm
- Forum: Patches: Marooned on Mars
- Topic: V2 project - Extra Tilesets
- Replies: 78
- Views: 128461
This tool is really dang neat but my problem still persists. Strange, it's not caused by a faulty tilehead, I only have 1 tileset as of now and that tileset is set to be used for all levels. However, the tileset I have has the standard tileset dimensions, it's not the extended 910 tile tileset that...
- Thu Dec 20, 2012 4:20 am
- Forum: Patches: Marooned on Mars
- Topic: V2 project - Extra Tilesets
- Replies: 78
- Views: 128461
I didn't know that, but here's an editor anyway.levellass wrote:KeenGraph can scan tileset entries from the LIST file and make a tilehead, without importing graphics...
- Thu Dec 20, 2012 4:17 am
- Forum: Vorticons Tile Property Tools
- Topic: Tileset Manager: editor for TILEHEAD.CK? files (2012-12-19)
- Replies: 1
- Views: 11861
Tileset Manager: editor for TILEHEAD.CK? files (2012-12-19)
Finally there's a graphical way to create and edit these vital files for V2!
Downloads
64bit Linux
32bit Linux
Windows
Source on GitHub
Downloads
64bit Linux
32bit Linux
Windows
Source on GitHub
- Wed Dec 19, 2012 9:56 pm
- Forum: Patches: Marooned on Mars
- Topic: V2 project - Extra Tilesets
- Replies: 78
- Views: 128461
You need to have a TILEHEAD.CK1 and at least one .tls tileset file. Also, my Tileset Tool program is purpose made for making V2 tilesets. Iirc, the KeenGraph feature to make tilesets was a stop-gap measure and may not be maintained. (KG is still essential for editing other graphics, though.) I'm not...
- Sat Dec 01, 2012 6:50 pm
- Forum: Patches: Marooned on Mars
- Topic: Palette Patch for V2 (updated 2012-11-30)
- Replies: 13
- Views: 30149
- Fri Nov 30, 2012 5:55 am
- Forum: Vorticons Tile Property Tools
- Topic: Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
- Replies: 74
- Views: 162946
- Fri Nov 30, 2012 5:45 am
- Forum: Patches: Marooned on Mars
- Topic: Palette Patch for V2 (updated 2012-11-30)
- Replies: 13
- Views: 30149
The patch has been updated so that light switches and color cycling can work together now. I also fixed a significant but hard to detect bug in the previous version. The updated download now contains a demo where the colors in level 1 are different, bright cyan cycles from light to dark, and the lig...
- Thu Nov 29, 2012 5:17 am
- Forum: Patches: Marooned on Mars
- Topic: Palette Patch for V2 (updated 2012-11-30)
- Replies: 13
- Views: 30149
Benvolio: Yes, each level can have its own palette. That palette is stored in the tileset however, so to get different colors you need a different tileset file. Tileset Tool takes care of embedding the palettes. All levels will use the same colors if you don't use V2, and it will require you to patc...
- Thu Nov 29, 2012 2:03 am
- Forum: Vorticons Tile Property Tools
- Topic: Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
- Replies: 74
- Views: 162946
This is not just so much for me, but for newer modders; I have had three modders so far give up on the old tileset tool because they couldn't figure out how things were supposed to work... Why doesn't anybody tell me these things? I want to know all about people's experiences with my software so th...
- Tue Nov 27, 2012 10:37 pm
- Forum: Vorticons Tile Property Tools
- Topic: Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
- Replies: 74
- Views: 162946
- Mon Nov 26, 2012 5:57 am
- Forum: Patches: Marooned on Mars
- Topic: Palette Patch for V2 (updated 2012-11-30)
- Replies: 13
- Views: 30149
whattt, this is insane. V2's multiple tilesets always intrigued me for their potential to vastly expand artistic capacity in modding, and now this is just... god, I wish I wasn't so lazy. I'd love to push the limits of this stuff. Me too. I've been working on a mod in parallel with this, but it has...
- Mon Nov 26, 2012 3:24 am
- Forum: Vorticons Tile Property Tools
- Topic: Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
- Replies: 74
- Views: 162946
I've finally gotten around to cross-compiling some copies of the git version. It includes support for a new version of the palette patch with per-tileset palettes and color-cycling in addition to the fading and custom darkness from my earlier version. You can find the new patch here. Cross-compiling...
- Mon Nov 26, 2012 3:21 am
- Forum: Patches: Marooned on Mars
- Topic: Palette Patch for V2 (updated 2012-11-30)
- Replies: 13
- Views: 30149
Palette Patch for V2 (updated 2012-11-30)
This is an add-on patch for lemm's V2 tilesets patch for Keen1. (It may also work without V2 with reduced features.) Now, each level can have its own palette! That palette is stored in the tileset however, so to get different colors you need a different tileset file. Tileset Tool takes care of embed...
- Tue Nov 13, 2012 10:12 pm
- Forum: Coding
- Topic: Chocolate Keen (a "port" of Commander Keen 1-3)
- Replies: 43
- Views: 79364