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Posted: Fri Sep 24, 2010 10:14 pm
by Flyingmouse
While looking for the vortimom's turning behavior, I found this...

Code: Select all

%patch $468A $90
Very strange effect on all bullets...

Edit: Also, I found a patch affecting vorticon waiting time (they look at you, jumping animations, all that). Lower=faster:

Code: Select all

#In this case, vorticons quickly flash their standing sprites before walking again; making them extremely unpredictable
%patch $429C $00

Posted: Sun Nov 28, 2010 8:12 pm
by Flyingmouse

Code: Select all

#Affects Vorticon standing sprites (which animations are called, at least... very odd effects)
%patch $4289 $10