These are the results of five minutes slaving over a hot keyboard [37 degrees, computer exhaust.]
#Pogo acts as raygun, 16 shots
#%patch $7AD6 $00 $06 $48 $9D $00 $00
#Pogo acts as a bullet, 1 shot
%patch $7AD6 $FF $06 $48 $9D $90 $90
#Pogo acts as raygun, 0 shots
#%patch $7AD6 $90 $06 $48 $9D $00 $00
Once again, useful for decoy guns and special rayguns, although the middle patch is pretty useless.
#Pogo tiles dissapear when touched, without ANY othe effects
#%patch $7AD6 $7E $06 $48 $9D $01 $00
Useful for dissapearing tiles, hidden passages, etc
#Pogo sets Keens shots to xx, whilst playing exit sound
#%patch $7AD6 $C6 $06 $48 $9D $xx $00
Good for a special item.
#Pogo exits level, for level 16, wins game.
#%patch $7AD6 $C9 $06 $48 $9D $01 $00
Be unconventional! Get an item to win the boss level!. [Or any other level if you're using Andy's 'one level win' patch.]
#Pogo gives an extra keen.
%patch $7AD6 $FF $06 $46 $9D $90 $90
This one is KeenRush's fault, now we have an item that gives you a life without points!