Enemy Strengths
Posted: Wed Aug 17, 2005 11:17 pm
As originally posted by KeenRush:
I hit this byte in pure accident. :\
Well, maybe some of you find use for this. ;)
In this case vortimom needs only one shot. >:)
Edit: But these other two I searched somewhat purposefully.
With this one you can change the strength of meep. In this case it requires four shots.
With this one you can change the strength of vortininja. You can make them not-so-l33t. >:)
Their strength is amount - 1, so if you want your vortininja to require three shots, use $02, because 3 - 1 = 2 and 2 is $02.
Oh, and in this case vortininja requires one shot.
Other edit:
With this you can change the strength of the normal red vorticon.
In this example it'll take three shots to get rid of the vorticon.
If you change that $03 to $00 it makes it immortal, or at least really powerful.
'njoy
LevelLord observed:
It looks like the Vortninja uses code simalar to the Vorticon in Keen 1.
Grelphy then asked:
So... how about the strength of the jacks? Slowing them down would be really helpful...
and no patch was found (yet) :-(
I hit this byte in pure accident. :\
Well, maybe some of you find use for this. ;)
In this case vortimom needs only one shot. >:)
Code: Select all
# Vortimom strength in Keen 3 v. 1.31
%patch $3D1C $01 $00
With this one you can change the strength of meep. In this case it requires four shots.
Code: Select all
# Meep strength in Keen 3 v. 1.31
%patch $3D84 $04 $00
Their strength is amount - 1, so if you want your vortininja to require three shots, use $02, because 3 - 1 = 2 and 2 is $02.
Oh, and in this case vortininja requires one shot.
Code: Select all
# Vortininja strength in Keen 3 v. 1.31
%patch $3DE6 $00 $00
With this you can change the strength of the normal red vorticon.
In this example it'll take three shots to get rid of the vorticon.
If you change that $03 to $00 it makes it immortal, or at least really powerful.
Code: Select all
# Vorticon strength in Keen 3 v. 1.31
%patch $3C58 $03 $00
LevelLord observed:
It looks like the Vortninja uses code simalar to the Vorticon in Keen 1.
Grelphy then asked:
So... how about the strength of the jacks? Slowing them down would be really helpful...
and no patch was found (yet) :-(