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A little on gravity

Posted: Sun May 14, 2006 11:27 am
by levellord
No, I haven't found it, but whilst I was looking found this:

Code: Select all

#ALL objects in game whizz upwards [if they feel gravity]
%patch $62D6 $01 $00

Code: Select all

#Wehn Keen jumps or pogoes, he doesn't stop moving till he hits a ceiling
#[Then he falls back down]
%patch $62D6 $01 $00

This may be of use to someone, if you wan it for any other versions of Keen; I know where it would be located, so just ask.

Enjoy!

Posted: Sun May 14, 2006 2:41 pm
by Stealthy71088
Wizz upwards...Does that mean that gravity will be effectively reversed? And could this be specified to one particular level, instead of an entire mod?

Posted: Wed May 17, 2006 1:59 am
by KeenRush
Depends a lot how the gravity system is programmed in the game. I don't know a garg about that.. But specified to one particular level? Not likely..

Posted: Wed May 17, 2006 5:39 am
by Freeyorp101
#Wehn Keen jumps or pogoes, he doesn't stop moving till he hits a ceiling
#[Then he falls back down]
%patch $62D6 $01 $00
so it't be like a permanent KeenDreams style jump cheat, or infinity pogo/jump
#ALL objects in game whizz upwards [if they feel gravity]
%patch $62D6 $01 $00
hehe, I can just imagine meeps 'jumping' and the end of a ledge, like charging gargs in keen1 (sortof)
if you wan it for any other versions of Keen;
Do you have the keen1 version of this?

Posted: Wed May 17, 2006 6:41 am
by levellord
I shall look for the Keen 1 patch.

And the Meeps feel gravity, they whizz upwards while walking and are stuck of the ceiling shooting. [However, I can stop Meeps shoting]


And no, it won't work for one level; not even Keen 4 can do that, its all or nothing; although I think I can make Keen levels have sero gravity like on the map, if I can just figure out where the map controls are.