Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
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Tileset Tool - The V2 Tileset Editor (Updated 2012-12-29)
This is an editor for the tileset files used in lemm's V2 tileset patch for Vorticons.
Download latest version: (2012-12-29)
-Linux
-32-bit Linux
-Windows
-Source
Previous version: (2012-11-25)
-https://github.com/DrKylstein/Tileset-Tool/downloads
Download latest version: (2012-12-29)
-Linux
-32-bit Linux
-Windows
-Source
Previous version: (2012-11-25)
-https://github.com/DrKylstein/Tileset-Tool/downloads
Last edited by Dr. Kylstein on Sat Dec 29, 2012 8:10 pm, edited 13 times in total.
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- CommanderSpleen
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http://rapidshare.com/files/327996853/Demo.zip.html
Well here is a demo... patch is still very messy and incompletely documented but I will fix that very soon.
It works in dosbox v0.73 for me.
(btw: files.commanderkeen.org is down)
Well here is a demo... patch is still very messy and incompletely documented but I will fix that very soon.
It works in dosbox v0.73 for me.
(btw: files.commanderkeen.org is down)
- CommanderSpleen
- Posts: 1017
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Here is a Linux x86 binary.
Just tested it out, and this really is a nice and responsive program. Haven't been able to locate the code for the editing stuff on the right yet, but when I do I'll see about implementing shortcut keys.
Case-sensitivity is an issue though. What does it search for exactly? This is something we'll need to figure out for Linux ports of Keen utilities in general.
Just tested it out, and this really is a nice and responsive program. Haven't been able to locate the code for the editing stuff on the right yet, but when I do I'll see about implementing shortcut keys.
Case-sensitivity is an issue though. What does it search for exactly? This is something we'll need to figure out for Linux ports of Keen utilities in general.
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- Posts: 120
- Joined: Wed Dec 16, 2009 5:20 pm
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- Posts: 120
- Joined: Wed Dec 16, 2009 5:20 pm
I finally got Qt setup on my Windows PC, and Dropbox solved the hosting problem. The first post has been updated with 32-bit Windows and 64-bit Linux versions.
The current development version (unreleased) supports lemm's patch natively and can import/upgrade data from the classic format. It can't yet export properly to the original format though, and the interface needs to be cleaned up. If anybody is working on something with the patch and wants to try it out anyway, let me know and I can send you a snapshot (let me know what OS you're using).
The current development version (unreleased) supports lemm's patch natively and can import/upgrade data from the classic format. It can't yet export properly to the original format though, and the interface needs to be cleaned up. If anybody is working on something with the patch and wants to try it out anyway, let me know and I can send you a snapshot (let me know what OS you're using).
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If you're talking about the unreleased version, yes. It creates the entire TLS file, EGA planes and all.levellass wrote:So, can it create functioning tilesets from bitmaps? Because that would lessen my workload immensely. (Extraction is a breeze.)
To anyone who has downloaded the Windows version, it wasn't built correctly the first time, and the required DLLs were missing. I've re-uploaded a working version at the same location.
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Yes, it does have an "export bitmap" option. I should probably test that for compatibility with KeenGraph once I have complete functionality. I was thinking about supporting EGALATCH insertion directly, but I'm not sure about that.levellass wrote:Excellent. Then I shall remove TLS functionality from KeenGraph. (Oh yes, are you planning to make it export to bitmaps as well? Just to be complete.)
I think there might be complications with that. First, which version would you bundle? All of them? One bundle for each platform? Second, there could be issues keeping up-to-date. I do like the idea of keeping all of the tileset-patch compatible utilities in one place though.levellass wrote:I must also ask you if I can bundle your utility with KeenGraph, to complement what it does, since it will also be a graphics editor, of a kind.
Keengraph uses the Modkeen format for tiles and I'm thinking of allowing it to handle almost any other bitmap format for them as well.I should probably test that for compatibility with KeenGraph once I have complete functionality.
KeenGraph is a DOS/windows based application, though I am told it can be made to run under Linux, in the same manner as Keen. I would thus include the Windows version, with instructions and information about where to obtain other versions, say a link to your website.First, which version would you bundle? All of them?
There have officially been 13 updates of Keengraph 2.x since I first uploaded it. I like to include small bug fixes or new features. Every time your tool is updated I would quickly add the new version to KeenGraph. I'm not sure how effective this would be, but I think it should be fair.Second, there could be issues keeping up-to-date