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#Never produce a flipping flag on level exit,
#but still have 'placed' flags
%patch $6145 $90 $90 $90 $90 $90
#No flags at all, ever
%patch $6137 $D0
#Flags appear in holders AND on all level entry sprites too
%patch $6139 $90 $90
#Tile $D0xx marked map tiles are replaced with when
#level finished. (By default, 0, tile removed entirely)
%patch $6130 $0000W
Someone may find uses for these, I know I have!