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Fun with the Bipship

 
Post new topic   Reply to topic    Keen: Modding Forum Index -> Aliens ate my Babysitter!: Patches
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Fleexy



Joined: 12 Dec 2008
Posts: 216
Location: Blogham Tower

PostPosted: Sun Sep 27, 2009 8:59 pm    Post subject: Fun with the Bipship Reply with quote

For Keen 6 v1.0 ONLY:

Code:
#Bipship can't shoot, goes away from Keen:
%patch $10D35 $05 $00

#Same thing, but ship can now float off edges and into air
%patch $10D35 $06 $00

#Weird stuff
%patch $10D35 $07 $00


Will post more as I find them!
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levellass



Joined: 11 Oct 2006
Posts: 1404
Location: Ngaruawahia New Zealand

PostPosted: Mon Sep 28, 2009 12:29 am    Post subject: Reply with quote

Interesting, interesting. Is there a theory behind these patches, or are they just random. (I notice for example, you can patch the Bipship's tile detection frame-by-frame to do exactly the same thing as patch #2, because it can be made to ignore floors, but I don't see how your patches work currently.)
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