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TrueDude
Joined: 28 Nov 2009 Posts: 8
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Posted: Sun Dec 13, 2009 8:58 pm Post subject: ?????? in "Goodbye Galaxy!" |
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?????? in "Goodbye Galaxy!"
I'm pretty sure you all should recognize who I'm putting into Commander Keen 5 by the above picture... But I'm still keeping it for fun right now.
I've already begun some progress, though not much has been done other than some sprites.
I will post updates as I make progress, though only something useful. |
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Draik
Joined: 26 Jul 2008 Posts: 71
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Posted: Tue Dec 15, 2009 8:56 pm Post subject: |
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.......oh dear.
*shudder* |
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levellass
Joined: 11 Oct 2006 Posts: 1404 Location: Ngaruawahia New Zealand
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Posted: Wed Dec 16, 2009 4:34 am Post subject: |
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Oh yeah!
Oddly enough, if this is what I think it is, then I saw a start to this years and years ago.
If you need any help with patches, just ask, since I've been doing a lot of work on Keen 5 for Keen 9 (eh?) |
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TrueDude
Joined: 28 Nov 2009 Posts: 8
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Posted: Wed Dec 16, 2009 11:19 pm Post subject: |
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| levellass wrote: | Oh yeah!
Oddly enough, if this is what I think it is, then I saw a start to this years and years ago.
If you need any help with patches, just ask, since I've been doing a lot of work on Keen 5 for Keen 9 (eh?) |
No, I don't know what you're talking about, I've just started work on this a few weeks ago... Not to say it hasn't been attempted before. I've thought of a crossover for a long time. Just never knew it was THIS easy.
There are a few patches that I would like done, specifically involving the character (Sonic, if it wasn't obvious, though I'm making fun of that picture for that new game he's in with that) himself and how he ineracts with the environment. Lucky me you've worked on Keen 5, that's the game I'm using! :P
Right now graphics have begun being replaced, and I'm working on the World Map. (Or as it is called, the "Galactic Map" for this) I should start levels once all of SOnics main sprites are put in. |
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Draik
Joined: 26 Jul 2008 Posts: 71
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Posted: Thu Dec 17, 2009 12:41 am Post subject: |
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| You ripping graphics straight from one of the games, or doing custom? |
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levellass
Joined: 11 Oct 2006 Posts: 1404 Location: Ngaruawahia New Zealand
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Posted: Thu Dec 17, 2009 4:43 am Post subject: |
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A few years back there was a series of pictures involving Sonic in a Keen level, if I recall, it was Keen 5. They were amusing.
What site are you getting your sprites from? Or are you just ripping them?
Let me know your patch requests ASAP (Though I probably won't be doing much until after christmas.) |
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TrueDude
Joined: 28 Nov 2009 Posts: 8
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Posted: Thu Dec 17, 2009 9:14 pm Post subject: |
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| levellass wrote: | | What site are you getting your sprites from? Or are you just ripping them? |
Most of them are being self-ripped, with the exception of these ones from a screen saver that just looked too perfect to pass up:
(I'm giving credit to the ripper of course)
There will be some original art, though right now the main priority is getting Sonic himself in and the main world setup.
| levellass wrote: | | Let me know your patch requests ASAP (Though I probably won't be doing much until after christmas.) |
Alright, well there are a few that I want done, but the most important thing right now is to have Sonic kill most enemies when he is in the jumping frames once he makes contact. (with the exception of the ones that can't die from being shot anyways)
I'm considering what to do with shooting and pogo... Probably just remove them. |
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Tulip

Joined: 16 Jun 2008 Posts: 366 Location: Heidelberg, Germany
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Posted: Thu Dec 17, 2009 9:38 pm Post subject: |
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| This is beginning to sound interesting. I'm curious if you got a nice story why sonic is entering the Keeniverse. |
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TrueDude
Joined: 28 Nov 2009 Posts: 8
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Posted: Thu Dec 17, 2009 10:47 pm Post subject: |
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| Tulip wrote: | | This is beginning to sound interesting. I'm curious if you got a nice story why sonic is entering the Keeniverse. |
I have a story in my head made up, though not completely finalized. It's a bit more like "why is the Keeniverse entering Sonic," though will feature both universes equally. (In fact it will probably feature more keen elements in graphics and gaeplay) |
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levellass
Joined: 11 Oct 2006 Posts: 1404 Location: Ngaruawahia New Zealand
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Posted: Fri Dec 18, 2009 4:41 am Post subject: |
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Hmmmn, that's an interesting set of patches there; removing pogo/shooting would give you a lot of space for custom enemy behaviors and deaths, and maybe even new enemies. (In fact, the removal of one of them will probably be needed, since the easiest way to make jumping Keen lethal (Much in the way pogoing Keen is lethal to sitting skypests.)
*Rubs hands with glee* |
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Grandy02
Joined: 19 Apr 2005 Posts: 98 Location: Germany
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Posted: Fri Dec 18, 2009 4:27 pm Post subject: |
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| Sounds promising, good luck with your mod! There haven't been many Keen mods starring console heroes so far (actually, the only released one that comes to my mind is the Keen 1 mod Zelda II). |
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KeenRush Patch Maker

Joined: 31 Aug 2003 Posts: 2036 Location: Sand Yego
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Posted: Fri Dec 18, 2009 9:52 pm Post subject: |
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| Good luck, this is going to be neat! |
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