Need a custom TOM build

Tools, assembly, and file formats.
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levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Need a custom TOM build

Post by levellass »

I have a lot of sprites and would appreciate a version of TOM that works with Keengraph and displays more sprite squares than the default, about 200ish. (I still want those tiles to be selectable for placing in level as tiles though.)

Can this be done? If not, no biggie, but it will make testing that much harder.
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Gridlock
Posts: 71
Joined: Sat Feb 05, 2011 7:04 am

Post by Gridlock »

I think it would helpful if the sprite icons could be displayed from a separate bitmap that you would load upon opening TOM. That way, the sprite icons at the top of the masked tiles could be used as normal tiles more easily.

Are you hoping Mink will do this? I don't know how often he checks Keenmodding. If I see him on the IRC I'll ask.
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass »

Your suggestion too has merit, if possible I would like that.
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