Dangerous Dave modding
OK, So I just checked out FBC (Free Basic Compiler) and it supports external C libraries. So we can use that method for you to add this functionality to your application. And even better your compiling as 32bit so I have no worries with fiddling with CRC32 code and the like to get it to work with 16bit.
I'll get back to you soon with some code to try.
Napalm
I'll get back to you soon with some code to try.
Napalm
- Crazy Daver
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After decompression of the files (first three) of EGAGRAPH.DAV get this:
1) http://www.docme.ru/doc/50346/1
2) http://www.docme.ru/doc/50348/2
3) http://www.docme.ru/doc/50349/3
They do not like the masked picture table and sprite table.
Where am I now made a mistake?
1) http://www.docme.ru/doc/50346/1
2) http://www.docme.ru/doc/50348/2
3) http://www.docme.ru/doc/50349/3
They do not like the masked picture table and sprite table.
Where am I now made a mistake?
What are you doing this for? There is a way to edit Dave 3 already...
1 looks like a good bitmap table, 2 looks like a good sprite table.
Remember that the bitmap table is a collection of heights and widths for the bitmap images, and the sprite table is a collection of similar variables for the sprites. Nothing at all is wrong with those two files.
The first bitmap is 320x200, as is the second, the third is 48x48. Likewise the first sprite is 24x16.
I can link you to some extracted graphics if you'd like.
1 looks like a good bitmap table, 2 looks like a good sprite table.
Remember that the bitmap table is a collection of heights and widths for the bitmap images, and the sprite table is a collection of similar variables for the sprites. Nothing at all is wrong with those two files.
The first bitmap is 320x200, as is the second, the third is 48x48. Likewise the first sprite is 24x16.
I can link you to some extracted graphics if you'd like.
Yep.. see here: http://www.freebasic.net/wiki/wikka.php ... acingWithClevellass wrote:*Checks*it supports external C libraries.
WHAAAAAT?!
Napalm