Commander Keen: Extinction
Commander Keen: Extinction
For people who don't visit PCKF, here's my new Keen 1 mod: http://www.keeniverse.net/keen/must/die/cke.zip
Extract folder and run play.bat.
Here's the PCKF topic: http://pckf.rigeltechnical.com/viewtopic.php?t=2430
Extract folder and run play.bat.
Here's the PCKF topic: http://pckf.rigeltechnical.com/viewtopic.php?t=2430
- troublesomekeen
- Posts: 223
- Joined: Fri Feb 03, 2012 7:56 pm
- Location: Shadowlands
- Contact:
- troublesomekeen
- Posts: 223
- Joined: Fri Feb 03, 2012 7:56 pm
- Location: Shadowlands
- Contact:
Whoops, I posted it on the pckf thread:
http://pckf.rigeltechnical.com/viewtopic.php?t=2430
But I suppose I'll just paste it here:
>
Groovy! Let's play this!
Spoilers!
Level 1: http://youtu.be/QRwmJsEqzW0
Level 2: http://youtu.be/3BEH8UPVi5g
Level 3: http://youtu.be/9Rv5wOk06IQ
Level 4: http://youtu.be/yDh_RtMxoDA
Level 5: http://youtu.be/JMlsSSGAB9c
Level 6: http://youtu.be/MvV0VTmMMAY
Level 7: http://youtu.be/Iz0IuUUyzYo
Or you can watch all 7 levels together in fast forward!
Level 1-7 (x210 speed): http://youtu.be/wfT_09q3rwc
And there you have it. I thought it would be nice to see how someone makes their way through your crazy-hard level designs, KeenRush.
http://pckf.rigeltechnical.com/viewtopic.php?t=2430
But I suppose I'll just paste it here:
>
Groovy! Let's play this!
Spoilers!
Level 1: http://youtu.be/QRwmJsEqzW0
Level 2: http://youtu.be/3BEH8UPVi5g
Level 3: http://youtu.be/9Rv5wOk06IQ
Level 4: http://youtu.be/yDh_RtMxoDA
Level 5: http://youtu.be/JMlsSSGAB9c
Level 6: http://youtu.be/MvV0VTmMMAY
Level 7: http://youtu.be/Iz0IuUUyzYo
Or you can watch all 7 levels together in fast forward!
Level 1-7 (x210 speed): http://youtu.be/wfT_09q3rwc
And there you have it. I thought it would be nice to see how someone makes their way through your crazy-hard level designs, KeenRush.
- troublesomekeen
- Posts: 223
- Joined: Fri Feb 03, 2012 7:56 pm
- Location: Shadowlands
- Contact:
- Flyingmouse
- Posts: 104
- Joined: Wed Aug 05, 2009 8:33 pm
- Location: Procrastination
KeenRush is infamous for killing off his websites. I've got a mirror here http://www.zapzot.net/mods/cke.zip that I at least semi-promise not to have disappear.
Re: Commander Keen: Extinction
(double-posting: http://pckf.rigeltechnical.com/viewtopi ... 463#p83463)
This might be the a better place for posting this sort of question:
for this mod you used lemm's auto-scrolling patch, didn't you?! It is the same patch to loop the level like seen in Herry Jerry's Banana Mod, right?
I was wondering whether it might be possible to loop a level without the scrolling effect?! what I'm looking for is going off the right level edge and appearing on the left edge of the level seamlessly BUT without the auto-scrolling. like an infinite level so to say.
In my opinion this could be a really interesting option. what to you think? any ideas on that?
by the way: fantastic colour scheme for this unique mod idea.
This might be the a better place for posting this sort of question:
for this mod you used lemm's auto-scrolling patch, didn't you?! It is the same patch to loop the level like seen in Herry Jerry's Banana Mod, right?
I was wondering whether it might be possible to loop a level without the scrolling effect?! what I'm looking for is going off the right level edge and appearing on the left edge of the level seamlessly BUT without the auto-scrolling. like an infinite level so to say.
In my opinion this could be a really interesting option. what to you think? any ideas on that?
by the way: fantastic colour scheme for this unique mod idea.
Re: Commander Keen: Extinction
That's simple enough, I even have such a patch for an old and possibly abandoned project. BUT-
Only the 'first' loop has sprites in it; every other loop in both directions lacks any sprites, they get 'left behind' as it were. This will limit the applications of the patch. (Perhaps some sort of creative teleport patch instead? Might be worth looking at.)
Only the 'first' loop has sprites in it; every other loop in both directions lacks any sprites, they get 'left behind' as it were. This will limit the applications of the patch. (Perhaps some sort of creative teleport patch instead? Might be worth looking at.)
Re: Commander Keen: Extinction
@Nisaba: It's lemm's auto-scrolling patch, yes. But I don't think it's the same as in Banana Mod - or then Banana Mod has it and some other stuff in addition. (I don't know how it's done.) The patch used in this mod, however, makes the screen move towards the right end of the level, and once it is reached, it stops moving. The level doesn't wrap, and to my knowledge there is no patch that would accomplish that (other than Banana Mod's automatically moving screen). That certainly would be neat indeed, and I might use it myself too if it existed. Sadly, I have not enough skills to even attempt making one. Oh, and nice to hear you like the colour scheme. :) I like how different this mod still looks.
Re: Commander Keen: Extinction
You know I have posted the looping patch over at the PCKF and it's listed on the Keenwiki. It has its limitations but it does work.
Is anyone listening?
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Is anyone listening?
No...?