I want a patch, when the Broccolash's smashing attack has only 2 frames instead of 4.
NOTE: I want to use the last 2 frame only! (Aka these sprites):
7SPR0247.BMP
7SPR0248.BMP
7SPR0255.BMP
7SPR0256.BMP
Edit: one more request.
The Tater Trooper pushes you and doesn't attack (aka harmless).
Broccolash and Trooper
This patch makes the 'lash use only its last two frames:
This stop the trooper attacking you:
And this makes it push you about:
Code: Select all
#Broccolash headslam -Two frames
%patch $2551E $19C0W
%patch $254A8 $00F7W $00FFW
%patch $254C6 $00F8W $0100W
%patch $254E4 $00F7W $00FFW
%patch $25502 $00F8W $0100W
%patch $25520 $00F7W $00FFW
%patch $2553E $00F8W $0100W
%patch $2555C $00F7W $00FFW
This stop the trooper attacking you:
Code: Select all
#Trooper doesn't attack Keen
%patch $8735 $5F $5E $5D $CB
And this makes it push you about:
Code: Select all
#Trooper pushes
%patch $791E $1A1FW
It is a strange way the Broccolash copes with bending all the way over. Delete the old patch and use this one instead:
It was harder to code up, the old one was lazy. This is what happens with laziness.
Code: Select all
#Broccolash uses only two frames when attacking
%patch $824A $1A74W
%patch $2551E $19C0W
%patch $25512 $07C50587RL
It was harder to code up, the old one was lazy. This is what happens with laziness.