to-be Keen 4-6 editor
The new version of the editor is here:
exe only: http://z-one.uw.hu/files/knedit05bin.ZIP
full package: http://z-one.uw.hu/files/knedit05.ZIP
The new version has less bugs now (I hope) and with keyboard support it is easier to use for those of you who can handle the keyboard too! :-D Just select "Show mapcursor" in the "View" menu.
The editor now saves some settings: the width of the tilelist window, this mapcursor usage and whether to fade unused layers or not. And it doesn't resize the tilelist when you load something.
exe only: http://z-one.uw.hu/files/knedit05bin.ZIP
full package: http://z-one.uw.hu/files/knedit05.ZIP
The new version has less bugs now (I hope) and with keyboard support it is easier to use for those of you who can handle the keyboard too! :-D Just select "Show mapcursor" in the "View" menu.
The editor now saves some settings: the width of the tilelist window, this mapcursor usage and whether to fade unused layers or not. And it doesn't resize the tilelist when you load something.
This might not be related to your editor, but when i try to enter one of my new levels, the screen just goes black, and sometimes the game shuts down. Does this have to do with the way i constructed the level, or is this editor related?
Edit: nevermind, solved the problem, put the wrong keen sprite in. Also thanks for the example of the tile images, i got it working now :)
Edit: nevermind, solved the problem, put the wrong keen sprite in. Also thanks for the example of the tile images, i got it working now :)
- MultiMania
- Patch Master
- Posts: 153
- Joined: Mon Nov 24, 2003 3:09 am
- Location: Deep in the heart of keen.
- Contact:
- MultiMania
- Patch Master
- Posts: 153
- Joined: Mon Nov 24, 2003 3:09 am
- Location: Deep in the heart of keen.
- Contact:
Well, I'm not sure about Keen Dreams' map format, I'm trying to work it out as we speak, look at the TED5 source, i think that the format is a huffman compressed MAPTEMP file. I've only suceeded in unwrapping the huffman wrapper so far, the whole file is compressed in one big block with the huffman dictionary at $29C46, the maphead is at $1FA50.
Graphics, just read the modkeen2 (with dreams support) sourcecode. It'll tell you everything you need to know.
Graphics, just read the modkeen2 (with dreams support) sourcecode. It'll tell you everything you need to know.
I tried downloading the full download, and got an error saying the file can't be found...
This looks great though! I'm going to at least play around with it, and see if I really want to invest the time into another mod.
One question, though... what about music? Can you bring in some kind of new music file? Making my own MIDs for it would be superb.
This looks great though! I'm going to at least play around with it, and see if I really want to invest the time into another mod.
One question, though... what about music? Can you bring in some kind of new music file? Making my own MIDs for it would be superb.
So, this only edits levels? Not graphics?
Not to say that it isn't an accomplishment (because it definitely is), but I'd need have the ability to create my own graphics before I'd even consider making a Keen4 mod.
And yes, it'd probably be a Keen4 mod. Keen4 is freeware, for starters, and has the most character variation.
Not to say that it isn't an accomplishment (because it definitely is), but I'd need have the ability to create my own graphics before I'd even consider making a Keen4 mod.
And yes, it'd probably be a Keen4 mod. Keen4 is freeware, for starters, and has the most character variation.
And now that you can change the music as well (albeit in a complicated way), the possibilites are huge.