Code: Select all
#Keen jogs on the spot all the time
%patch $7145 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
#Keen is always animating walking left when standing or walking
%patch $7078 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
#Keen always looks right, unanimating when walking or standing
%patch $705C $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
#Keen always walks right in a level unless pogoing or jumping, he can pause to shoot.
%patch $703B $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
#Same, but Keen always walks left
%patch $703B $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
#How fast Keen moves when you *just* tap the left arrow
%patch $6FE5 $FE $FF
#Keen can't walk right [But can jump, etc]
%patch $6FCE $00
#Keen always pogoes [Can stop by pushing alt, but starts again when he hits the ground]
%patch $718A $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
Code: Select all
#Number of 'cards' keycards are worth [Can take a card!]
%patch $7B3D $01 $00
#No keycard sound
%patch $7B44 $22
#While all points, etc behave normally, all keycard
#Tiles are replaced with tile 26 when got
%patch $7B4B $4A
#Don't show zap/zot sprites when MM parts destroyed
%patch $4F52 $68
#Nifty- $01 Sparks idesctructable, bullets go right through [MM arms destroyed it Keen shoots tho]
#$02 sparks indestrctable, bullets hit, 6 shots destroys arms tho
%patch $4E2D $00
#Don't stop MM arms after sparks shot
%patch $4E5A $1F
#don't replace tiles when sparks shot
%patch $4E89 $00
#Nothing happens when sparks/arms shot, but after heart shot Keen exits level [and wins]
%patch $4F45 $C3
#Nothing happens when sparks shot [?]
%patch $4FB6 $C3
#Shooting heart does nothing [Except remove all sprites from the level]
%patch $5063 $C3
I hope somebody finds some sort of use for these.